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 HT1134A Pin Ball LCD Game
Features
*
1/3 bias, 1/4 duty, 32x4 pattern, 3.0V LCD driver
* *
12 kinds of sound effects RC oscillator
General Description
HT1134A is an LCD Pin Ball game designed by HOLTEK. It has a built-in sound effect driver to create vivid results. It is much like a real pin ball. This game contains five levels. The higher the level is, the faster is the speed. When the score reaches a certain number, the level goes up. The highest score is up to 19990. The level can be set up before the game starts. It is not necessary to start from level 1-1.
LCD Pattern
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HT1134A
Functional Description
Key description
* RESET
Operational description
Pressing this key at any time resets the system back to the starting condition and the highest score is cleared.
* PAUSE
Pressing this key any time after power on, can temporarily stop the game, freeze the screen and stop the sound effects. Press this key again, and the game will continue. During the pause condition, all the other keys have no effect except OFF and RESET key.
* OFF
Pressing this key any time after power on, can clear the screen. Except turning on the power again, all the other keys are disabled and the entire system goes into the low power mode. It is similar with the power off condition, however, the highest records are kept.
* MUTE
This key can turn the sound effects on or off without disturbing the game. When power is on, press this key to turn off the sound effects. Press it again to restore the sound effects.
* START/ON
When power is off, this key is to turn on the power. When power is on, this key is to restart the game.
* LFLIP
There are five levels in this game. Each level has different shifting speed. The higher the level is, the faster is the speed. When START/ON key is pressed, the highest score is shown and the initial level is displayed. Player can press RFLIP to select the level. After that, press START/ON key to start the game. Press RFLIP to serve the ball, when the ball drops, depending on its position press LFLIP or RFLIP to flip the ball and prevent it from dropping to the goal. The strength to serve a ball depends on the length of time alloted in pressing RFLIP key. There is a gate at the bottom left side of the screen. The gate will open or close at intervals. The ball should be prevented from dropping down to the gate when it is open. There are only three balls served in each level. When the score reaches 3000 or 7000, one ball is relatively added as bonus. When power is on, or player has to select a level, or when the game is over, if the player does not press any key at any one of the three conditions, then it automatically goes into free run within one minute. During free run, if START/ON or OFF key is pressed, then the game starts, or the power is off. Otherwise, if the free run lasts about 4 minutes 20 seconds, the power is automatically turned off. The highest score is lost only when RESET key is pressed or when the battery is changed.
* LCD test pattern
Press this key to move up two flips on the left of the screen. When it is released, the flips are moved down.
* RFLIP
At any time, press LFLIP or RFLIP key simultaneously with RESET key, then release the RESET key, all the LCD patterns are shown. When LFLIP or RFLIP key is also released, the program goes back to normal.
At the beginning of the game, this functions as in serving a ball. When the ball gets into the activity zone, it becomes a right flip which has the same function as LFLIP.
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Counting method
* 10 score is counted when the ball is touched
Sound effects
There are 12 kinds of sound effects in this game.
* Power on sound * Game start * Sound of serving a ball * Sound that the ball is touched with circle or
once with left or right flip.
* 10 score is counted when the ball is touched
once with the three circles. 30 score is counted if it gets into any one of the circles.
* 30 score is counted when the ball is passing
through the left or the right gate.
* 50 score is counted when the ball gets into the
right or left flip
* Sound that the ball gets into the circle * Sound that the ball gets into the rotating circle * Sound that the ball is shifting * Sound that the ball is in the hole * Sound that the ball is passing through the
two circles located between screen.
* 30 score is counted when the ball gets into the
gate at the bottom left.
* When the ball is served, 10 or 20 or 30 score is
counted depending on the path it takes to get into the activity zone. The smaller the strength to serve the ball, the lower is the score.
gate
* Sound that the ball is dropping into the goal * Game over sound * Sound that the flips flip the ball
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HT1134A
LCD Display Label
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HT1134A
LCD Pattern Contrast Table
Pad No.
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 5 6 7 8 8 7 6 5 -- 54
Pin No.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
COM1
GAME OVER D2A SCORE D1A D0 B14 S1B S1A B16 B19 B44 B43 B49 B55 B60 B59 RFLIP3 B71 B70 RFLIP4 -- -- -- COM1 COM1 -- -- -- -- B76
COM2
D3C D2B D2C D1B D1C B4 B13 S2B B17 B18 B42 B41 B50 R1A B54 B62 B61 B68 B67 B69 -- -- COM2 -- -- COM2 -- -- -- B77
COM3
D3D D2E D2D D1E D1D B2 B6 S2A B12 B11 B10 B40 R1B R1D B51 B53 B63 LFLIP3 B66 LFLIP4 -- COM3 -- -- -- -- COM3 -- -- T1
COM4
D3F D2G D2F D1G D1F B1 B5 B8 B7 LFLIP1 B9 LFLIP2 B39 R1C B38 B37 B52 B64 DOOR B65 COM4 -- -- -- -- -- -- COM4 -- T2
SEGMENT
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 COM4 COM3 COM2 COM1 COM1 COM2 COM3 COM4 -- 21
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Pad No.
55 56 -- 57 -- 58 -- -- -- 59 60 61 -- -- 62 63 64 65
Pin No.
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48
COM1
B74 R2C -- R2D -- R2B -- -- -- B21 B20 S3A -- -- S3B B15 B31 D3A
COM2
B75 B56 -- R2A -- B45 -- -- -- B22 B23 B24 -- -- B28 B32 LEVEL D3B
COM3
B72 B57 -- B48 -- B46 -- -- -- RFLIP2 RFLIP1 B26 -- -- B27 B30 D4 D3E
COM4
B73 B58 -- B47 -- B36 -- -- -- B35 B25 B29 -- -- B34 B33 MUSIC D3G
SEGMENT
22 23 -- 24 -- 25 -- -- -- 26 27 28 -- -- 29 30 31 32
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LCD Package Outline
Unit : mm
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HT1134A
Pad Assignment
Chip size: 2970 x 3000 (m)2 * The IC substrate should be connected to VSS in the PCB layout artwork.
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HT1134A
Pad Coordinates
Pad No.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 Unit: m
X
-1192.10 -1192.10 -1196.70 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -876.70 -719.70 -542.10 -406.70 -276.30 -140.90 -10.50 124.90 284.90 427.40 570.90 713.40 856.90 999.40 1261.10
Y
1305.20 1169.80 1019.80 873.70 731.20 587.70 445.20 301.70 159.20 15.70 -126.80 -270.30 -412.80 -556.30 -698.80 -842.30 -984.80 -1128.30 -1331.40 -1331.40 -1241.00 -1241.00 -1241.00 -1241.00 -1241.00 -1241.00 -1331.40 -1331.40 -1331.40 -1331.40 -1331.40 -1331.40 -1265.80
Pad No.
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66
X
1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1001.00 858.50 715.00 572.50 429.00 286.50 143.00 0.50 -143.00 -285.50 -429.00 -571.50 -715.00 -857.50 -990.50
Y
-1122.30 -979.80 -836.30 -693.80 -550.30 -407.80 -264.30 -121.80 21.70 164.20 307.70 450.20 593.70 736.20 879.70 1022.20 1165.70 1311.20 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40
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HT1134A
Absolute Maximum Ratings*
Supply Voltage .............................. -0.3V to 5.5V Input Voltage..................VSS-0.3V to VDD+0.3V Storage Temperature................. -50C to 125C Operating Temperature................... 0C to 70C
*Note: These are stress ratings only. Stresses exceeding the range specified under "Absolute Maximum Ratings" may cause substantial damage to the device. Functional operation of this device at other conditions beyond those listed in the specification is not implied and prolonged exposure to extreme conditions may affect device reliability.
Electrical Characteristics
Symbol
VDD IDD ISTB VLCD fSYS
Ta=25C
Parameter
Operating Voltage Operating Current Standby Current LCD Supply Voltage Operating Frequency
Test Condition VDD
-- 3V 3V 3V 3V
Min.
2.4 -- -- -- --
Typ.
3 250 1 3 256
Max.
3.3 500 5 -- --
Unit
V
Condition
-- No load, fSYS=256kHz No load -- R=75k
A A
V kHz
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HT1134A
Application Circuits
Buzzer application
Note: The IC substrate should be connected to VSS in the PCB layout artwork.
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HT1134A
Speaker application
Notes: The IC substrate should be connected to VSS in the PCB layout artwork. ** User can change the volume by changing the resistance 1k~10k.
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24th Dec '98


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